From 1a59db3ccfa3809426ee8aaeb63b72f23c9d46a5 Mon Sep 17 00:00:00 2001 From: Sveske-Juice Date: Sat, 5 Apr 2025 00:48:29 +0200 Subject: [PATCH] Empty godot project (fuck unity) --- .gitignore | 83 +++++++------------------------------------------ icon.svg | 1 + icon.svg.import | 37 ++++++++++++++++++++++ project.godot | 19 +++++++++++ 4 files changed, 69 insertions(+), 71 deletions(-) create mode 100644 icon.svg create mode 100644 icon.svg.import create mode 100644 project.godot diff --git a/.gitignore b/.gitignore index efec83d..bb71180 100644 --- a/.gitignore +++ b/.gitignore @@ -1,74 +1,15 @@ -# This .gitignore file should be placed at the root of your Unity project directory -# -# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore -# -.utmp/ -/[Ll]ibrary/ -/[Tt]emp/ -/[Oo]bj/ -/[Bb]uild/ -/[Bb]uilds/ -/[Ll]ogs/ -/[Uu]ser[Ss]ettings/ +# Godot 4+ specific ignores +.godot/ -# MemoryCaptures can get excessive in size. -# They also could contain extremely sensitive data -/[Mm]emoryCaptures/ +# Godot-specific ignores +.import/ +export.cfg +export_credentials.cfg -# Recordings can get excessive in size -/[Rr]ecordings/ +# Imported translations (automatically generated from CSV files) +*.translation -# Uncomment this line if you wish to ignore the asset store tools plugin -# /[Aa]ssets/AssetStoreTools* - -# Autogenerated Jetbrains Rider plugin -/[Aa]ssets/Plugins/Editor/JetBrains* - -# Visual Studio cache directory -.vs/ - -# Gradle cache directory -.gradle/ - -# Autogenerated VS/MD/Consulo solution and project files -ExportedObj/ -.consulo/ -*.csproj -*.unityproj -*.sln -*.suo -*.tmp -*.user -*.userprefs -*.pidb -*.booproj -*.svd -*.pdb -*.mdb -*.opendb -*.VC.db - -# Unity3D generated meta files -*.pidb.meta -*.pdb.meta -*.mdb.meta - -# Unity3D generated file on crash reports -sysinfo.txt - -# Builds -*.apk -*.aab -*.unitypackage -*.unitypackage.meta -*.app - -# Crashlytics generated file -crashlytics-build.properties - -# Packed Addressables -/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* - -# Temporary auto-generated Android Assets -/[Aa]ssets/[Ss]treamingAssets/aa.meta -/[Aa]ssets/[Ss]treamingAssets/aa/* +# Mono-specific ignores +.mono/ +data_*/ +mono_crash.*.json diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..9d8b7fa --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..d4a7066 --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bvqlwr2t3lev" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..5fe8286 --- /dev/null +++ b/project.godot @@ -0,0 +1,19 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="nordic25" +config/features=PackedStringArray("4.4", "Forward Plus") +config/icon="res://icon.svg" + +[dotnet] + +project/assembly_name="nordic25"