gjlsdfg:
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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public partial class XRHand : XRController3D
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{
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List<Generic6DofJoint3D> joints = new();
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List<PinJoint3D> joints = new();
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[Export]
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RigidBody3D body;
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@ -42,12 +42,18 @@ public partial class XRHand : XRController3D
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GD.Print("Picked up ", body);
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Generic6DofJoint3D joint = new();
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PinJoint3D joint = new();
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joint.NodeA = body.GetPath();
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joint.NodeB = this.body.GetPath();
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joints.Add(joint);
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PinJoint3D joint2 = new();
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joint2.NodeA = this.body.GetPath();
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joint2.NodeB = body.GetPath();
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joints.Add(joint2);
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AddChild(joint);
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this.body.AddChild(joint);
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body.AddChild(joint2);
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}
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}
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}
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