kinematic instead of static
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parent
407732681c
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b709b0a2c1
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@ -26,9 +26,11 @@ script = ExtResource("1_gyc3h")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="LeftHand"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="LeftHand"]
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mesh = SubResource("CapsuleMesh_ij1v8")
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mesh = SubResource("CapsuleMesh_ij1v8")
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[node name="StaticBody3D" type="StaticBody3D" parent="LeftHand"]
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[node name="RigidBody3D" type="RigidBody3D" parent="LeftHand"]
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freeze = true
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freeze_mode = 1
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[node name="CollisionShape3D" type="CollisionShape3D" parent="LeftHand/StaticBody3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="LeftHand/RigidBody3D"]
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shape = SubResource("SphereShape3D_iyx0m")
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shape = SubResource("SphereShape3D_iyx0m")
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[node name="RightHand" type="XRController3D" parent="."]
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[node name="RightHand" type="XRController3D" parent="."]
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@ -39,9 +41,11 @@ script = ExtResource("1_gyc3h")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="RightHand"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="RightHand"]
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mesh = SubResource("CapsuleMesh_ij1v8")
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mesh = SubResource("CapsuleMesh_ij1v8")
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[node name="StaticBody3D" type="StaticBody3D" parent="RightHand"]
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[node name="RigidBody3D" type="RigidBody3D" parent="RightHand"]
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freeze = true
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freeze_mode = 1
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RightHand/StaticBody3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RightHand/RigidBody3D"]
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shape = SubResource("SphereShape3D_iyx0m")
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shape = SubResource("SphereShape3D_iyx0m")
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[node name="XRCamera3D" type="XRCamera3D" parent="." node_paths=PackedStringArray("RightHand", "LeftHand")]
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[node name="XRCamera3D" type="XRCamera3D" parent="." node_paths=PackedStringArray("RightHand", "LeftHand")]
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