max strengh
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parent
03359ccd04
commit
9beee62eed
38
resources/player.tscn
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38
resources/player.tscn
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@ -0,0 +1,38 @@
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[gd_scene load_steps=4 format=3 uid="uid://8fmy7u5fyonc"]
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[ext_resource type="Script" uid="uid://bf27rxigs8b22" path="res://scripts/XRHand.cs" id="1_gyc3h"]
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_ij1v8"]
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radius = 0.1
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height = 0.2
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[sub_resource type="SphereShape3D" id="SphereShape3D_iyx0m"]
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radius = 0.01
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[node name="XROrigin3D" type="XROrigin3D"]
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current = true
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[node name="LeftHand" type="XRController3D" parent="."]
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tracker = &"left_hand"
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script = ExtResource("1_gyc3h")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="LeftHand"]
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mesh = SubResource("CapsuleMesh_ij1v8")
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[node name="StaticBody3D" type="StaticBody3D" parent="LeftHand"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="LeftHand/StaticBody3D"]
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shape = SubResource("SphereShape3D_iyx0m")
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[node name="RightHand" type="XRController3D" parent="."]
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tracker = &"right_hand"
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[node name="MeshInstance3D" type="MeshInstance3D" parent="RightHand"]
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mesh = SubResource("CapsuleMesh_ij1v8")
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[node name="StaticBody3D" type="StaticBody3D" parent="RightHand"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RightHand/StaticBody3D"]
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shape = SubResource("SphereShape3D_iyx0m")
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[node name="XRCamera3D" type="XRCamera3D" parent="."]
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@ -1,14 +1,7 @@
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[gd_scene load_steps=11 format=3 uid="uid://din25343yu8wv"]
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[gd_scene load_steps=9 format=3 uid="uid://din25343yu8wv"]
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[ext_resource type="PackedScene" uid="uid://csh2n73hb2co8" path="res://models/banana.fbx" id="2_bl13t"]
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[ext_resource type="Script" uid="uid://bf27rxigs8b22" path="res://scripts/XRHand.cs" id="2_iyx0m"]
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_ij1v8"]
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radius = 0.1
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height = 0.2
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[sub_resource type="SphereShape3D" id="SphereShape3D_iyx0m"]
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radius = 0.01
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[ext_resource type="Script" uid="uid://deiup1osipi8a" path="res://scripts/OverlapTester.cs" id="2_iyx0m"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_bl13t"]
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@ -30,37 +23,9 @@ height = 0.113069
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[node name="Node3D" type="Node3D"]
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[node name="XROrigin3D" type="XROrigin3D" parent="."]
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current = true
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[node name="LeftHand" type="XRController3D" parent="XROrigin3D"]
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tracker = &"left_hand"
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script = ExtResource("2_iyx0m")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="XROrigin3D/LeftHand"]
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mesh = SubResource("CapsuleMesh_ij1v8")
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[node name="StaticBody3D" type="StaticBody3D" parent="XROrigin3D/LeftHand"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="XROrigin3D/LeftHand/StaticBody3D"]
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shape = SubResource("SphereShape3D_iyx0m")
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[node name="RightHand" type="XRController3D" parent="XROrigin3D"]
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tracker = &"right_hand"
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[node name="MeshInstance3D" type="MeshInstance3D" parent="XROrigin3D/RightHand"]
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mesh = SubResource("CapsuleMesh_ij1v8")
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[node name="StaticBody3D" type="StaticBody3D" parent="XROrigin3D/RightHand"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="XROrigin3D/RightHand/StaticBody3D"]
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shape = SubResource("SphereShape3D_iyx0m")
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[node name="XRCamera3D" type="XRCamera3D" parent="XROrigin3D"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("PlaneMesh_j5jx5")
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skeleton = NodePath("../XROrigin3D")
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skeleton = NodePath("")
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[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
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@ -80,3 +45,10 @@ shape = SubResource("CapsuleShape3D_74lek")
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="Bananan"]
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transform = Transform3D(1, 0, 0, 0, -0.837394, -0.546599, 0, 0.546599, -0.837394, 0, 0.025557, -0.00612295)
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shape = SubResource("CapsuleShape3D_74lek")
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[node name="Node3D" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.065958, 0, -0.366133)
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script = ExtResource("2_iyx0m")
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.351838, 0.598454)
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31
scripts/OverlapTester.cs
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31
scripts/OverlapTester.cs
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@ -0,0 +1,31 @@
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using Godot;
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public partial class OverlapTester : Node3D
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{
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public override void _Ready()
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{
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GD.Print("Starting overlapper tester thingy");
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}
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public override void _Process(double delta)
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{
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var query = new PhysicsShapeQueryParameters3D();
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var sphere = new SphereShape3D();
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sphere.Radius = 0.1f;
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query.Shape = sphere;
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query.CollideWithBodies = true;
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query.CollideWithAreas = false;
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query.Transform = GlobalTransform;
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var overlaps = GetWorld3D().DirectSpaceState.IntersectShape(query);
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foreach (var fuckingcollider in overlaps)
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{
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try {
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var collider = (RigidBody3D)fuckingcollider["collider"];
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GD.Print(collider.Mass);
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} catch (System.InvalidCastException) {
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// dont care
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}
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}
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}
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}
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1
scripts/OverlapTester.cs.uid
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1
scripts/OverlapTester.cs.uid
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@ -0,0 +1 @@
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uid://deiup1osipi8a
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@ -11,7 +11,7 @@ public partial class XRHand : XRController3D
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[Export]
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float strength = 1.0f;
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public void _Update(float delta)
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public override void _Process(double delta)
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{
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if ((bool)GetInput("trigger_click"))
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{
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var overlaps = GetWorld3D().DirectSpaceState.IntersectShape(query);
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foreach (var fuckingcollider in overlaps)
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{
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var collider = (Node3D)fuckingcollider["collider"];
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RigidBody3D body = null;
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try
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{
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body = (RigidBody3D)fuckingcollider["collider"];
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}
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catch (System.InvalidCastException)
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{
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continue;
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}
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if (body.Mass > strength) {
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continue;
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}
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Generic6DofJoint3D joint = new();
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joint.NodeA = GetPathTo(body);
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joint.NodeB = collider.GetPath();
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joint.NodeB = body.GetPath();
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joints.Add(joint);
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AddChild(joint);
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}
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} else if (joints.Count > 0) {
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foreach (var joint in joints)
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joint.QueueFree();
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joints.Clear();
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}
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else if (joints.Count > 0)
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{
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foreach (var joint in joints)
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joint.QueueFree();
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joints.Clear();
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}
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}
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}
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